May 01, 2009, 07:29 PM // 19:29
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#161
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Wilds Pathfinder
Join Date: Jan 2007
Guild: Guardians of the Light
Profession: W/Mo
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Quote:
Originally Posted by Gforce
I sold one today and will sell another one in a week or so. Dont think there are many people who can get them that fast though (I am doing the PvP quests)...
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So how much would you say Heavy Equips are being sold for?
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May 01, 2009, 07:50 PM // 19:50
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#162
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Frost Gate Guardian
Join Date: Mar 2006
Location: Isle Of Solitude
Guild: Super Kaon Action Team [SuKa]/[DoDo]
Profession: W/
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Quote:
Originally Posted by jray14
Wow... so if you don't mind my asking, what kind of price? That is, if it can fit in the post buffer size, lol.
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50e
Tbh Im happy with that price and did not expect it to go much higher.. It will only be a short time until a lot more people have the heavy packs. Also if you look at the value of zaishen gold coins in other items (zkeys and elite tomes for example) I got a lot more money than that.
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May 01, 2009, 07:52 PM // 19:52
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#163
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Forge Runner
Join Date: Mar 2008
Profession: Me/
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I'm fine with the long time to get them. The zquests are refreshing since so many of them are quests I've never done or done in a long time.
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May 01, 2009, 08:44 PM // 20:44
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#164
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by hallomik
Did you ever notice that your Guru classification (presearing cadet, academy page, etc.) is a function of how many posts you've made? In order to get to an impressive title, you need to grind out thousands of posts. Mindlessly typing words over and over and over again, recycling the same tired arguments repeatedly will eventually net you a title like "Forge Runner" making you the envy of friends and enemies alike.
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But posting stupid shit on guru is actually entertaining.
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May 01, 2009, 11:01 PM // 23:01
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#165
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Wilds Pathfinder
Join Date: May 2007
Location: Rome
Guild: Order Of The Immortal
Profession: W/
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Just buy the 5'er from the merch, buy a couple extra storage tabs for $10 each if you really want the space and just revel in the fact that you'll always be 15 item spots short on a char! OMG....trust me, you'll live and so will I.
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May 01, 2009, 11:47 PM // 23:47
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#166
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Desert Nomad
Join Date: Jan 2007
Location: Canada
Guild: Guy In Real Life [GIRL]
Profession: W/E
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Get the 15'er. Its 1/3 the time, and 75% of the space. If you need to spend those "hundreds of hours" to get those last five slots though, be my guest.
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May 02, 2009, 04:33 AM // 04:33
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#167
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Krytan Explorer
Join Date: Mar 2006
Guild: innergalactic gargleblasters
Profession: W/Mo
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Quote:
Originally Posted by Amon Warrior
Forced? Not really. It's more about the way to get it.
The backpack, belt pouch and bags that are available to carry things can be acquired from merchants. Now, there's a very visible extra pack in between these other items where you can add weapons and armor.
The way to get it? It took me about 12 hours throughout many days to get 1 gold zaishen coin. The requirements are too high for something like this IMO...
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I have to agree, with you. Yes i am enjoying repeating some of the old areas, but the price is way to high. Also, as much as I do appreciate any of the coins I get, and like others i will eventually get one of the 20 equip. packs for my main, I think the amount of time its going to take is ridiculous.
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May 02, 2009, 04:44 AM // 04:44
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#168
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Frost Gate Guardian
Join Date: May 2006
Guild: Average Joes [none]
Profession: Mo/W
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truth is, that's the reason why they added so many bag sizes, so ppl can choose, i just got me the 15 slot bag, which is plenty of space, anet is not holding a gun to my head telling me to get the 20 slot bag, so i dont have to, now if ur going to complain about needing those 5 slots be my guest, but dont complain about the pricing, thats what the many bag sizes are for.
truth of the matter is, no matter what anet does, it will always be crappy, it will always be overpriced or too easy, people always seem to find a reason to complain no matter what, this game was plagued by a lack of direction in terms of pve end game, this actually gives you something to do from day to day, its pretty good, if anything you guys should complain for more rewards to choose from lol..
p.s. a different mission/boss every day for about 2 months without repeating itself is pretty damn good if you ask me, if anything this is hands down the best gw update in 4 yrs, prove me wrong with facts.
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May 02, 2009, 07:04 AM // 07:04
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#169
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Desert Nomad
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What is really screwed an unfair is you get more zcoins playing PVP than you do playing PVE many more coins. It should be reverse PVE should get the bigger portion of zcoins and PVP should only get very little. Look at the coin ratio for playing GvG matches absurd. Anet throws another can into the worms as usual with PVP vs PVE content and rewards.
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May 02, 2009, 07:13 AM // 07:13
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#170
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by Red Sonya
What is really screwed an unfair is you get more zcoins playing PVP than you do playing PVE many more coins. It should be reverse PVE should get the bigger portion of zcoins and PVP should only get very little. Look at the coin ratio for playing GvG matches absurd. Anet throws another can into the worms as usual with PVP vs PVE content and rewards.
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Nope
I agree with ANet offering more to PvP, as its bringing focus to the PvP side of the game... now of course, whether that is a good idea or not is another discussion for another time, and that was seen very plainly last night in Fort Aspenwood with the win/lose bug... but still, bringing people into PvP is a good thing and offering more Zoins as a carrot to bring in more people to PvP is ALWAYS a good thing as they are harder to get than the PvE ones
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May 02, 2009, 09:48 AM // 09:48
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#171
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Forge Runner
Join Date: Feb 2006
Location: Belgium
Guild: PIMP
Profession: Mo/
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Quote:
Originally Posted by Ravi
truth is, that's the reason why they added so many bag sizes, so ppl can choose, i just got me the 15 slot bag, which is plenty of space, anet is not holding a gun to my head telling me to get the 20 slot bag, so i dont have to, now if ur going to complain about needing those 5 slots be my guest, but dont complain about the pricing, thats what the many bag sizes are for.
truth of the matter is, no matter what anet does, it will always be crappy, it will always be overpriced or too easy, people always seem to find a reason to complain no matter what, this game was plagued by a lack of direction in terms of pve end game, this actually gives you something to do from day to day, its pretty good, if anything you guys should complain for more rewards to choose from lol..
p.s. a different mission/boss every day for about 2 months without repeating itself is pretty damn good if you ask me, if anything this is hands down the best gw update in 4 yrs, prove me wrong with facts.
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Here are your facts honey:
They added so many bags, to drag on the gameplay because like you say yourself, they don't have better rewards. So they split up the bags.
You sound like people wanted to choose between packs which is a flawed logic. Most want the 20 slot pack or just the 5 slot one if they don't care. They were forced to choose after the update went live.
The best update, is not the april update but Sorrow's Furnace. A complete new area with plenty of new bosses and quests and new green items and all for free at the time. Nobody was complaining when they added the deldrimor weapons, although a smaller update but it's another example of a win win situation.
But the most miserable thing of it all is that because of the anti QQ squad and naieve fanboys (and I'm a fan myself but I can still think about good or bad game design), one can't discuss an implementation on a serious level anymore. Anet can feed you a spoon of sh1t and you will still say it tastes like heaven.
Also it's not because this part of the update is questionable, that the complete update is crap. I'm specificaly talking about the packs and the link with zoins. I'm glad people enjoy the dailies and even pug together.
Last edited by Gun Pierson; May 02, 2009 at 10:02 AM // 10:02..
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May 02, 2009, 10:51 AM // 10:51
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#172
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Frost Gate Guardian
Join Date: Mar 2007
Location: Newfoundland, Canada
Guild: The City Below [Down]
Profession: R/Rt
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Quote:
Originally Posted by Cale Roughstar
Get the 15'er. Its 1/3 the time, and 75% of the space. If you need to spend those "hundreds of hours" to get those last five slots though, be my guest.
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My armor fetish is making me get those last 5. 0.o I swear it is completely out of my control. *cries* :P
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May 02, 2009, 12:17 PM // 12:17
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#173
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Desert Nomad
Join Date: Sep 2007
Location: Minnesota
Guild: [TAS]
Profession: R/
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I don't know if anyone has suggested this yet. But I think it would be nice to add "Equipment Pack Rune of Holding".
They could be used on the 5/10/15 slot packs. They would add 5 slots (up to 20). You would buy them from Gold Zcoin Trader for 10 Gold Zcoins.
Just a thought. Would make me more motivated to get a 15, then later upgrade to 20 slots. Rise rinse and repeat for my other characters with a crap load of armor.
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May 02, 2009, 12:46 PM // 12:46
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#174
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Forge Runner
Join Date: Mar 2006
Location: Malta
Guild: [CuTe]
Profession: E/
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Quote:
Originally Posted by Eragon Zarroc
if the grind is too much for u, the small 5 slot one should be enough for u, lol. if u don't grind, i don't see u running out of room because u would be against grind farming. if ur running out of space, u can buy some more storage without grinding for equip bags. if u don't want to pay, delete or sell some shit and quit ur QQing.
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Probably the best post I've seen in the whole thread.
At the OP: From how I see it players wanted more storage for a long time, Anet finally gave them what they wanted and you're complaining cause it's a grind. You can't always wait for the apple to drop in your mouth.
My 2 most played characters have around 10 armors each, not to forget the characters I rarely play with an armor or 2. This update just made it better for me.
EDIT:
Grind: same thing over and over.
Zquests: different missions, different quests, bosses, types of pvp challenges.
It's actually a nice thing to get me doing HM missions and other stuff. It actually brought pugging back together again. Can't see this as grind, maybe you should rethink about it.
Last edited by DarkGanni; May 02, 2009 at 12:49 PM // 12:49..
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May 02, 2009, 06:10 PM // 18:10
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#175
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Jungle Guide
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Quote:
Originally Posted by DarkGanni
Probably the best post I've seen in the whole thread.
At the OP: From how I see it players wanted more storage for a long time, Anet finally gave them what they wanted and you're complaining cause it's a grind. You can't always wait for the apple to drop in your mouth.
My 2 most played characters have around 10 armors each, not to forget the characters I rarely play with an armor or 2. This update just made it better for me.
EDIT:
Grind: same thing over and over.
Zquests: different missions, different quests, bosses, types of pvp challenges.
It's actually a nice thing to get me doing HM missions and other stuff. It actually brought pugging back together again. Can't see this as grind, maybe you should rethink about it.
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Take one step back (not focusing on each specific quest, which we've already done on our characters but the fact its just a quest) and then its a grind. Forest for the Trees as they say.
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May 02, 2009, 07:48 PM // 19:48
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#176
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Desert Nomad
Join Date: Jan 2007
Location: Canada
Guild: Guy In Real Life [GIRL]
Profession: W/E
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Quote:
Originally Posted by Imaginos
Take one step back (not focusing on each specific quest, which we've already done on our characters but the fact its just a quest) and then its a grind. Forest for the Trees as they say.
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If you take a step back, you leave behind the fact that there are extra rewards, and then you lose the whole purpose. I say potay-to, you say potah-to, I say fun, you say grind.
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May 02, 2009, 07:55 PM // 19:55
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#177
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Imaginos
Take one step back (not focusing on each specific quest, which we've already done on our characters but the fact its just a quest) and then its a grind. Forest for the Trees as they say.
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So what you're trying to say is that because they are quests (regardless of whether they're different every day or not), it's grind?
By that logic, completing the storyline is grind, because if you take one step back, you're doing missions. Forget the fact that each and every mission is different, they're all missions, and it's grind. Right?
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May 02, 2009, 08:27 PM // 20:27
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#178
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Furnace Stoker
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Quote:
Originally Posted by DarkGanni
EDIT:
Grind: same thing over and over.
Zquests: different missions, different quests, bosses, types of pvp challenges.
It's actually a nice thing to get me doing HM missions and other stuff. It actually brought pugging back together again. Can't see this as grind, maybe you should rethink about it.
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It is only a different mission if you have not done the mission before. Have you done THK before? Have you done the Curse of the Nornbear before? Have you done blacktide den before?
If you are a newbie player that just came out from pre-searing I can understand that these are new experiences. But if you have already done them before either in NM or HM, then it is, strictly speaking, a repetition!
And of course, if you do the same mission again and again on several characters, it becomes a multiplying reptition, with a factor of X where X is the number of characters you have. Which means zquests are a grind either way you look at it.
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May 02, 2009, 08:44 PM // 20:44
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#179
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Desert Nomad
Join Date: Nov 2005
Location: www.mybearfriend.net
Guild: Servants of Fortuna [SoF]
Profession: E/
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Many people are using the word 'grind' when the word that would actually fit is 'chore'. The definition of grind has been stretched to a point where any playing is 'grind', as in 'I already used skill #2 once, if I ever must use skill #2 again that will be repetition and everybody knows that repeating same action many times over equals grind!' Hence, if all playing is grind then the word has lost its meaning in the context.
If you now substitute 'grind' with 'chore' it might provide the insight that the problem lies between the chair and the keyboard instead of in the game itself. Just today I had a really good time storming Kathandrax HM with a full team of allies and the Z-coins were just a bit of extra goodness that went into my third equipment pack. If coins are the only reason for you to do stuff then it isn't any wonder that it feels like a chore. Time to reassess priorities?
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May 02, 2009, 09:14 PM // 21:14
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#180
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Furnace Stoker
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Quote:
Originally Posted by tmakinen
Many people are using the word 'grind' when the word that would actually fit is 'chore'. The definition of grind has been stretched to a point where any playing is 'grind', as in 'I already used skill #2 once, if I ever must use skill #2 again that will be repetition and everybody knows that repeating same action many times over equals grind!' Hence, if all playing is grind then the word has lost its meaning in the context.
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That is not the same thing. You might as well say you have opened your character A's inventory before and opening the inventory of character B is grind. It is NOT!
Grind is completing the same quests or missions or killing the same monsters over and over, repetitively.
Quote:
Just today I had a really good time storming Kathandrax HM with a full team of allies and the Z-coins were just a bit of extra goodness that went into my third equipment pack. If coins are the only reason for you to do stuff then it isn't any wonder that it feels like a chore. Time to reassess priorities?
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Since I have completed that dungeon several times before, doing that dungeon yet again, would be a grind to me.
However if you are a newbie, most of these would be a new experience to you. Therefore, only if you are a newbie, these are not a grind.
Last edited by Daesu; May 02, 2009 at 09:23 PM // 21:23..
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